Archive for the 'Comics Studies' Category

Daydreams and Nightmares with Winsor McCay

Winsor McCay (1869?-1934) is best known for Little Nemo in Slumberland (1905-1914, 1924-1927), a magnum opus by virtually any cartooning standard, and Gertie the Dinosaur (1909), acknowledged as one of the first great animated cartoons of his and any era.

Daydreams and Nightmares: The Fantastic Visions of Winsor McCay, 1898-1934 edited by Richard Marschall (Fantagraphics, 2005) features McCay’s additional contributions, with chapters on:

  • Early Magazine Work (1898-1903)
  • Newspaper Fantasy Illustrations (1903-1912)
  • Midsummer Daydreams and Other Comic Strips (1904-1925)
  • Dream of the Rarebit Fiend (1904-1913)
  • Sunday Excursions (1903-1906)
  • Sermons on Paper (1913-1934)

Even early on in McCay’s career, we can see evidence of his imagining alternative universes and possible worlds through a series of cartoons depicting historical figures living in modern times. The illustrations’ titles are a glimpse into the subject matter of these works: “If Shakespeare Should Come Back to Earth,” “If William Penn Should Come Back to Earth,” “If Nero Should Come Back to Earth,” etc.

McCay’s newspaper fantasy illustrations are just that: phantasmagorical scenes of incredible scale that set the stage for the artist’s later dreamscapes. The “Midsummer Daydreams” chapter includes a number of variations on the “and then I woke up” theme, including multi-panel cartoons entitled “Midsummer Daydreams,” “Daydreams,” “It Was Only a Dream,” “Dreams of a Lobster Fiend,” and “Rabid Reveries.” More hallucinatory episodes follow with a full section of “Dream of the Rarebit Fiend” strips.

With Little Sammy Sneeze the punchline changes. These gags place Little Sammy in a variety of situations where his sneezing upsets the order of things. A plough horse is frightened and bolts while moving a house on rollers into position, dismantling the house. The gravy at a formal supper is sprayed all over Grandpa.  The simplicity of these strips made me laugh out loud repeatedly. Sammy’s “Ahh aw kaa CHOW” got me almost every time.

Sermons on Paper presents a series of single-panel editorial cartoons with either visionary-technocratic or moralistic themes. In these drawings, McCay departs from the clear-line style and renders his works with tightly hatched pen and ink, with careful attention to compositional balance and foregrounding. These dramatic renderings remain powerful to this day.

Two writing selections by McCay himself are included in Daydreams and Nightmares. The first, “From Sketchbook to Animation,” (1927) describes what is required in order to be a cartoonist. McCay speaks of the importance of being able to establish and maintain clear mental imagery to render accurate drawings on paper; constantly observing one’s surroundings attentively and mindfully, and cultivating a sound experience in basic draughtsmanship. McCay encourages cartoonists to seek out like-minded souls with whom they may work in complicity, so as to encourage one another. Don’t eat rich meals, draw all the time, and take note of current fashions and trends so as not to appear old-fashioned in your representation of reality. How timeless all of this advice is! It speaks to today’s cartoonists as powerfully as it would have to illustrators working in the author’s day, nearly one hundred years ago.

McCay then explains the genesis of the animated cartoon. His early experiments began with Little Nemo, prior to creating Gertie the Dinosaur. Gertie won the hearts of thousands, and now thanks to the Internet can be introduced to thousands more:

Gertie the Dinosaur Part I

Gertie the Dinosaur Part II

The next writing selection by McCay found in Daydreams and Nightmares is entitled “On Being a Cartoonist,” and is an excerpt from a letter written to Clare Briggs in 1926. The letter concludes with the pithy and profound statement, “Work! WORK! That is all there is to cartooning.” McCay ought to know; he is one who certainly walked the talk, as Gary Groth states in the introduction, contributing the equivalent of a broadsheet-sized strip for every day of the year—not to mention his prodigious output of thousands of hand-drawn cells for his animated features.

All of McCay’s fine works stand the test of time. Although Daydreams and Nightmares is out of print, it can be found used, along with many other volumes containing reprints of McCay’s work. Reading this book let me to discovering Peter Maresca’s two volumes of reprints, Little Nemo in Slumberland: So Many Splendid Sundays! and Little Nemo in Slumberland: Many More Splendid Sundays!

I found a copy of the latter in Legends Comics, Victoria’s finest “alternative” comic shop. Seeing the book and being able to turn its pages in my own hands was enough to drive me to finding a copy used ($125 new!). The full broadsheet-sized format (16 X 21 inches!) and the colour reproduction in this book are astounding. No wonder Maresca was awarded the 2006 Will Eisner Award (Best Publication Design) and two 2006 Harvey Kurtzman Awards (Best Reprint and Special Award for Excellence)!

McCay’s work is also largely available in the Public Domain, with some excellent samples available on the Web. See in particular scans available at the Comic Strip Library and Golden Age Comic Book Stories.

Krazy Kat goes a-wooing; Bugologist; and Ignatz Mouse at the Circus

This just in: I was looking for pictures of burgers and fries on Wikimedia Commons for a work-related project (seriously!) and today’s “Media of the day” was a 1916 Krazy Kat animation that has been made available in the Public Domain. Further investigation led to the discovery of an additional Krazy Kat animation also uploaded to the Commons this year. However, neither file included audio, and both were in an .ogv file format, which it would appear is not supported on WordPress without a video upgrade.

This led me to searching on YouTube for both videos, and both are there, as well as others! If you are a Krazy Kat fan then you may already know about these videos; it was news to me, so I’m sharing with you for your viewing pleasure. There is a good summary of Krazy Kat animations on the “Krazy Kat” page for Wikipedia.

Bill Blackbeard, Comics Historian: 1926-2011

I will only say this: I scoured the The Smithsonian Collection of Newspaper Comics (Smithsonian Institution Press, 1977) as a young lad, and Blackbeard’s commentary in this volume and his essay in The Complete E.C. Segar Popeye (Volume One: Sundays, 1930-1932) were among the first extended historical treatments of comics I ever read. May Blackbeard’s contributions to comics long be remembered.

LINKS:

Bill Blackbeard, 1926-2011 (The Comics Reporter, April 25, 2011).

Bill Blackbeard, R.I.P. by Jeet Heer (The Comics Journal, April 25, 2011).

Bill Blackbeard: Tributes, edited by Dan Nadel (The Comics Journal, April 25, 2011).

Bill Blackbeard, the Man Who Saved Comics, Dead at 84 by R.C. Harvey

Bill Blackbeard Dies at 84; Saved Comic Strips, New York Times, April 29, 2011, by Margalit Fox.

Other Heroes and Other Notes

What did we do before the Internet? I can’t remember.

I’ve been reading the book Indie Publishing: How to Design and Produce Your Own Book (Princeton Architectural Press, 2004) by Ellen Lupton.

I was drawn to the book initially because I noticed it in a bookstore and it featured both McSweeney’s and Drawn & Quarterly in a section called “Indie Inspiration: Designers as Publisher—Artists’ Books as Indie Publishing.” Since the book wasn’t readily available at the library, I decided to read two other books by Lupton that were—Thinking with Type: a Critical Guide for Designers, Writers, Editors & Students (Princeton Architectural Press, 2004), and Graphic Design: The New Basics (Princeton Architectural Press, 2008).

I’ve found all three extremely instructive, with lots of visual examples and variety in the page layouts. Good primers for anyone interested independent publishing, typography and visual design, respectively.

But that’s not what I want to talk about right now.

In Indie Publishing, one of the examples provided of a print on demand (POD) book available on Lulu is called Other Heroes: African-American Comic Book Creators, Characters and Archetypes:

The catalog from the 2007 Jackson State University art exhibition featuring a who’s who of famous and award winning African American comics creators and characters. Preface by Dwayne McDuffie, essays by RC Harvey, Turtel Onli, Alex Simmons, Nancy Goldstein, William Foster, and curators John Jennings & Damian Duffy. All profits past printing costs are donated to the Scholarship America Disaster Relief Fund to help Hurricane Katrina and Rita survivors seek post-secondary education. For more information go to: http://www.eyetrauma.net/brain/curation.htm

I went on the Lulu site, and I’ll be gosh-darned if the book isn’t available for free as a PDF download!

“Racism as a Stylistic Choice and Other Notes” by Jeet Heer

Earlier this week (March 14), Jeet Heer published a post on the Comics Journal website called “Racism as a Stylistic Choice and Other Notes.” The article was timely for me, since only recently I wrote on the subject of Dwayne McDuffie and the minstrelsy tradition in comics in a post of my own.

But of course, Heer’s insights and information put my own to shame, which is fine. After all, I am not a scholar. If you are at all interested in this kind of thing, it is definitely worth taking a boo. I’m going to limit myself to just one quote from his notes:

Caricature Country.

Nineteenth- and early 20th-century comics dealt in caricature, not characters, and not just in ethnic and racial matters…Racial and ethnic stereotypes grew out of this larger tendency to caricature. This is not to deny the racism or malevolence of the stereotype but rather to link it to the formal practices of the cartoonists. It’s not just that cartoonists lived in a racist time but also that the affinity of comics for caricature meant that the early comic strips took the existing racism of society and gave it vicious and virulent visual life. Form and content came together in an especially unfortunate way.

My only complaint: I have now read through the nested conversation between Heer and “Ulandk” twice. I feel as though these two guys are so smart, it makes what they’re saying kind of hard to understand, since they are drawing references from a huge number of sources.

In Heer’s post, he mentions E. Simms Campbell as the first African-American cartoonist to be employed by a major publisher. Campbell worked on the gag strip Cuties for 38 years for Esquire magazine, a remarkable achievement by any standard. There is an article about Campbell in Other Heroes called “E. Sims Campbell: Comics Pioneer,” by R. C. Harvey, which I found the most interesting of all the essays in the publication; it especially concentrated on Campbell’s close friendship with jazz musician Cab Calloway.

Visually, the Other Heroes catalogue has much to offer. And for anyone interested in what must be a fairly comprehensive digest of African-American comic book artists, I’m going to suggest that this is a good place to start.

After all, thanks to the Internet, it’s free! Unless you choose to purchase a copy of the book, with the proceeds going to a good cause…

A Thousand Words per Page: the Wordless Novel

Close Cousins or Distant Family?

In the Afterword to George Walker’s Graphic Witness: Four Wordless Graphic Novels by Frans Masereel, Lynd Ward, Giacomo Patri, Laurence Hyde (Firefly Books, 2007), Seth suggests that although the wordless novels which began to gain notoriety at the beginning of the 20th century are now being hailed as close cousins to the graphic novel, there are important fundamental differences between the two forms.

Seth maintains that the wordless novel pays homage more to silent film than to the comic strip. In spite of their widespread popularity, many readers would have considered comic strips of the day simplistic—as is still the case today. Silent film, however, was in its heyday as an emerging and sophisticated art form. If the artists creating wordless novels had felt that comic strips were an elevated art form, why would they not have included speech balloons and more than one image per page in their works?

In the Introduction to Graphic Witness, George Walker suggests that wordless novels actually influenced the use of storyboarding for film pre-production. In 1932, Frans Masereel and Berthold Bartosch began collaborating on transforming Masereel’s wordless novel, The Idea into a silent animated film. Masereel’s preoccupation with other projects prevented him from continuing to work with Bartosch, but Bartosch nonetheless completed the work. Both artists’ work was targeted by the Nazis to be destroyed, but the film survived the war and is now freely available on the Internet.

Graphic novels hold in common with wordless novels the goal of producing serious commercial artworks geared towards an adult audience. Nearly without exception, the inspiration for creating wordless novels involved communicating a message of social import to a wider audience. The artists of these works were committed to the promotion of social justice, and saw their art as a means to instigate positive change in society. Through juxtaposing the graphic novel to wordless novels, we can see how much and how little the world has changed, and the degree to which today’s progressive-minded graphic novelists continue to pay tribute to the medium’s historical roots.

Birth of the Woodcut

The earliest techniques used in printmaking date back to eighth century China. Devotional charms were printed on paper, and designs were later decorated on fabric.

Woodcuts were printed in Europe as early as the 15th century. They became popular quickly, with some artists such as Albrecht Dürer (1471-1528) prospering from the sale of their work (Walker, 15).

The Japanese artist Hokusai (1760-1849) is attributed with inventing the term manga. Although now the word is often translated into English as “comics,” an alternative interpretation is “whimsical pictures.” Although Hokusai’s prints are not an example of sequential narrative, they nonetheless served as the basis for modern manga in Japan (Walker, 12).

In Wordless Books: The Original Graphic Novels (Abrams, 2008) David Beronä explains that the woodcut revival at the end of the 19th century was in part a reaction to the emergence of industrialization and a technocratic vision of the future. Beronä attributes three contributing factors to the popularity of the wordless novel:

  • the rediscovery of the woodcut by the German Expressionists;
  • the creation of silent film; and
  • the introduction of the cartoon in journals and newspapers.

Like the wordless novel, cartoons served as a vehicle through which artists were able to publicly critique and satirize the values of industrial society. It comes as no surprise then, that cartoon historians, theorists and practitioners such as Will Eisner, Art Spiegelman, Eric Drooker and Scott McCloud have all acknowledged their debt to wordless novelists. Wordless novels demonstrated that through careful posturing and facial expression, artists could convey a breadth of emotions using the woodcut—with the term ‘woodcut’ also extending to linocuts and leadcuts. Combined with the notion of sustaining an extended narrative from one panel to the next, the basis for modern graphic storytelling was born.

Among the earliest pioneers of the wordless novel were Frans Masereel and Lynd Ward. Whereas Masereel’s preference was the woodcut, Ward chose wood engraving. In the former, blocks or wood are cut with the grain in a horizontal direction; with wood engravings, blocks are cut against the grain.

Walker explains,

An artist needs to cut many blocks to tell even simplest of stories. It is also important to remember that a slip of the tool across the surface of the block will render an image useless for printing. Erasing a line is not an option once it is incised in the surface. It takes a careful and sure hand to create a block ready for printing. When you see the images in this book, look for those stray white lines that appear like scratches across the black areas. These are the marks where the tool has slipped (16).

An especially valuable inclusion in the introduction to Graphic Witness is the series of illustrations and descriptions of various tools used in engraving, with detail from images that demonstrate the effect that these tools have on the work. The hand tools mentioned include the gouge (18), the linocut tool (20), the lining tool (22), the engraver’s chisel (24), the parting tool (26), and the “spitsticker,” or elliptic tint tool (28). To anyone interested in how the various effects produced in the wordless novels are produced, these pages are an indispensible reference.

Most of the brief biographies that follow are based on information from Walker and Beronä’s volumes. In addition to the creators and their works listed below, other notable contributors to the medium include:

  • Balthus (Balthasar Klossowski, 1908-2001); Mitsou: Forty Images (1921)
  • Carl Meffert (1903-1988); Youth Without Means (Erwerbslose Jugend, 1928)
  • James Reid (dates TBD); The Life of Christ in Woodcuts (1930)
  • István Szegedi Szüts (1892-1939); My War (1931) 
  • Werner Gothein (1890-1968); Tightrope Walker and the Clown (Die Seiltänzerin und ihr Clown, 1949)

Frans Masereel (1889-1972)

Frans Masereel was born in 1889 in Belgium, and died in 1972. He witnessed the invasion of Belgium by German troops in 1914, and fled to Paris. Masereel later moved to Geneva, where he witnessed the slaughter of locals; these events prompted him to join the International Pacifist Movement. Masereel produced a huge number of antiwar drawings and woodcut engravings from 1917-1918.

In 1923, Masereel moved to Germany, where he befriended George Grosz, who was also creating antiwar art.

Masereel also met Romain Rolland, the winner of the 1915 Nobel Prize for literature. Rolland exposed Masereel to philosophies of the east, and the notion of leading a life of simplicity inspired by Mahatma Ghandi. In 1925-1927, during the period that Masereel lived in Germany, he produced over 800 wood engravings.

Kurt Wolff was Masereel’s publisher in the 1920s, and published five woodcut novels in total. Wolff came up with the idea of including introductions to Masereel’s wordless novels written by the Nobel Prize winners Thomas Mann (in 1929) and Herman Hesse (in 1946). Upon being asked which movie had made the most significant impression on Thomas Mann, he responded, “Passionate Journey”—even though this is a wordless novel by Masereel, and not a film at all. Herman Hesse wrote the introduction to l’idée (The Idea).

In 1940, Masereel left Paris with the German invasion and lived in Avignon. Masereel eventually settled in Saarbrücken, Belgium and taught at the city’s Arts Center. Masereel began exhibiting internationally in Mexico, New York and Paris.

Lynd Ward (1905-1985)

In 1926 at the age of 21, newlywed Lynd Ward left for Germany with his wife May McNeer. There, he studied engraving with Hans Mueller at the National Academy for Graphic Arts in Leipzig. During his studies, Ward discovered The Sun by Frans Masereel, and was inspired to create wordless novels of his own. Whereas Masereel’s preference was the woodcut, Ward chose wood engraving. In the former, blocks of wood are cut with the grain in a horizontal direction; with wood engravings, blocks are cut against the grain.

Ward returned to the U.S. after his studies and published Gods’ Man in 1929. There had been little exposure to the wordless novel in North America. Ward’s first book was well received; in four years, it sold more than 20 000 volumes.

Ward is credited with paying special attention to the sequencing of his engravings from one page to the next; just enough information was provided to understand the relationship between each image, without telling the whole story. The reader was left to piece together those elements that are absent from the narrative; this led to tremendous engagement on the part of the reader.

Rhythm and pacing were integral to Ward’s work, as the following passage from Storytelling Without Words: The Wood Engravings of Lynd Ward demonstrates:

The first visual units immediately establish character and setting. Each succeeding unit must relate to what has been established and, by focusing on a slightly later point in the developing action, move the story that much further along. The difficulty, of course, lies in determining how much of an interval between units will be effective. If it is too great, you lose the reader because he cannot make that leap with the information you have given him. On the other hand, if the interval is too slight, the new unit will seem repetitious and the reader’s interest will flag (quoted from Beronä, 42).

Ward’s sensitivity to the relationship between darkness and light in his engravings, as well as his acute sense of composition are recognized as strengths of his visual storytelling. The size of the prints included in Ward’s wordless novels vary, providing a diversity to his books that is lacking in the work of other wordless authors such as Masereel. Ward is also recognized with introducing segments of words in Vertigo (1937).

Wood engraver Michael McCurdy once received a letter from Ward, who “…advised me in drawing to interpret what I saw but then add a little of what I don’t see” (quoted in Beronä, 44).

McCurdy introduced poet Allen Ginsberg and artist Eric Drooker to one another. Ginsberg had been pulling down street art posted by Drooker in the Lower East Side of New York prior to their meeting; the two artists already had an affinity for the other’s work. Drooker collaborated with Ginsberg on Illuminated Poems; he is also the highly acclaimed author of two wordless novels in his own right, Flood! and Blood Song.

Most recently, Drooker coordinated the animation of sequences for the motion picture Howl starring James Franco. Illustrations from the film have been included in a “graphic novel” version of the poem.

Ginsberg has attributed Lynd Ward’s sombre black and white imagery as one of the principal inspirations for Howl. The two artists were brought together to create a limited print, “Moloch,” the central theme found in part two of Ginsberg’s contemporary classic. Below is a link to Ginsberg’s reading of Part II.

Ginsberg-Allen_06_Howl-II_SFSU_10-25-56

According to Ginsberg, Part II “…names the monster of mental consciousness that preys on the Lamb.”

Part II is about the state of industrial civilization, characterized in the poem as “Moloch”. Ginsberg was inspired to write Part II during a period of peyote-induced visionary consciousness in which he saw a hotel façade as a monstrous and horrible visage which he identified with that of Moloch, the Biblical idol in Leviticus to whom the Canaanites sacrificed children (Wikipedia: “Howl”).

"Moloch" by Lynd Ward

Ward is attributed with advancing the development of the “pictorial narrative,’ his preferred term for sequential art. Additionally, Ward experimented with the use of more than one colour when printing his engravings, contributing to the evolution of colour printing by artists of children’s books and comics in the years to come.

Lynd Ward’s stories are firmly committed to representing the downtrodden, working class masses of the 1930s. His message is just as understandable with the economic hardships of today as when his work was first created.

Ward’s wordless books have recently been reproduced in a two volume boxed set entitled Six Novels in Woodcuts, edited by Art Spiegelman and published by the Library of America.

Otto Nückel (1855-1955)

Otto Nückel is acknowledged as the first wordless novelist to use leadcuts instead of woodcuts; he did so since wood was not readily available during the war years in Germany. The leadcuts permitted Nückel to design prints with a finer line than Masereel. Beronä (93) quotes Lynd Ward as commenting that Nückel “…surpassed Masereel both in complexity of plot development and in subtle psychological interplay between characters.” Similarly, Will Eisner is quoted as maintaining that compared with Masereel, Nückel’s work “…was more sophisticated and the graphic narrative more complex” (Beronä, 93).

Like Lynd Ward, Nückel is known for the dramatic tension that he creates using darkness and light in his prints, very much akin to the atmosphere found in German silent films of the time. Critic H. Lehmann-Haupt commented on the subtle differences between the two mediums with the release of Nückel’s Destiny: A Story in Pictures (1930):

…The pleasure is more subtle, for we are alone in this theatre and audience and operator are one person. We can make the story run quickly, we can even skip, but we can also stop altogether. Then suddenly it is not so much a piece out of a story that counts, but an individual picture with its own particular qualities. This is where the superiority of the picture novel comes in (Beronä, 97).

Destiny ends with the tragic suicide of the story’s female protagonist, testament to Nückel’s sympathies for those against whom social injustices have been committed.

Giacomo Patri (1898-1978)

Giacomo Patri arrived in San Francisco from Italy in 1916. There, he studied at the California School of Fine Arts, finding work afterwards as a commercial artist and illustrator for the San Francisco Chronicle, among other newspapers. Patri was ideologically aligned with the burgeoning trade movement; consequently, he began to illustrate materials being distributed by labour union activists in the 1930s.

In 1940, Patri’s White Collar: a Novel in Linocuts was published. The esteemed painter and engraver Rockwell Kent penned the introduction to the book, commenting:

A million novels could be founded on that crash, all different in plot and characters yet all alike in common tragic theme of sudden poverty, disrupted homes, of broken lives, of final and irrevocable hopelessness. A thousand lifetimes would be spent in reading them. One story might epitomize them all: this story does (quoted in Beronä, 195).

Kent also remarked, “Into the darkness of depression it throws lights; the tragic dissonance it resolves; and to the dead hope it brings resurrection” (quoted in Walker, 27).

Thematically, White Collar expresses the lack of immunity to which even individuals of elite social standing may suffer, resulting from economic downturn. Beronä describes the story thus:

In this socialistic call to arms endorsed by the American Labor Movement, Patri tells the story of a white-collar worker from an advertising agency as he innocently assumes he can climb the ladder of success by determination alone. The worker enjoys a traditional family life with a wife, two children, and even a picket fence. As he loses job after job, his economic condition becomes bleak. His family suffers the loss of materials and is unable to afford the simplest of services like gas and water. They move from home to apartment to shelter, until they finally are forced into homelessness. At this time the worker accepts the full disillusionment of the system. His belief in capitalism is shattered, and in the last page, he accepts the goals and fellowship of the labor union (195).

Patri printed pages in White Collar using two different tones, to differentiate between dream sequences (depicted using an orange hue) with waking life rendered in black and white. This is a technique that was pioneered by Lynd Ward in Wild Pilgrimage: A Novel in Woodcuts (1932). Though the circumstances depicted in White Collar did not occur to Patri personally, he did know people to whom such tragic events did take place.

Patri’s protagonist openly questions the Christian faith through the course of his hardships, and must grapple with his wife’s undergoing an abortion. Joblessness and homelessness feature prominently in the work, and Patri overtly critiques the prohibitive cost of health care for the poor.

Following World War Two, Patri began to teach at the California Labor School. In the 1950s, McCarthy’s anti-leftist agenda forced the school to close. From 1948 to 1966, Patri taught through his own art school based in San Francisco.

Helena Bochoráková-Dittrichová (1894-1980)

Helena Bochoráková-Dittrichová was born in Vyskov, Czechoslovakia. After studying at the Academy of Fine Arts in Prague, she received a bursary to study in Paris. While there, Bochoráková-Dittrichová was influenced by the work of Frans Masereel. Bochoráková-Dittrichová is acknowledged as the first woman to have published a woodcut novel, entitled Childhood (1931). This series of woodcut prints is based largely on Bochoráková-Dittrichová’s own memories growing up in the country in Hana (in what is now the Czech Republic), leading a relatively simple and contented middle-class life. Though the narrative arc to the prints is not particularly developed, these works nonetheless cohere as a collection of snapshots all based within the same setting.

Milt Gross

In 1930, Yinglish cartoonist Milt Gross presented a satiric version of the wordless novel in the form of He Done Her Wrong, with the full title of He Done Her Wrong: The Great American Novel and Not a Word in It — No Music, Too. Silent films of the day were ordinarily accompanied by music, to which Gross is referring in his title.

He Done Her Wrong pokes fun at the high symbolism and drama of Lynd Ward’s Gods’ Man:

Gross’s bumpkin is anything but handsome and paddles on a log into New York Harbor. With an expression of self-assurance, he faces the city, where he hopes to find his true love. His confidence dissolves quickly in a series of gags: a painter drops a bucket on his head; a vehicles strikes the bumpkin as he crosses the street and spins him around like a top; a horse steps on his foot; and a mechanical hand-signal on a truck slams down on the top of his head. Ironically, the sign on the side of the vehicle reads “Safety Truck” (Beronä, 2008, 157).

Myron Waldman (1908-2006)

Myron Waldman was born in Brooklyn, New York. He attended the Pratt Institute and then worked first as a fill-in artist, then an inker and finally as an animator for Fleischer Studios in Hollywood, California.

Waldman is acknowledged for his first animated work, By the Light of the Siverly Moon (1931), one of the early “follow the bouncing ball” songs that projected the lyrics to songs onto the screen in order that audience participants could sing along. Later, Waldman worked on Betty Boop, Popeye, Superman and Casper the Friendly Ghost cartoons, among others.

In 1943, Waldman created Eve, his only wordless book. David Beronä describes Eve as:

…the story of a frumpy young woman who works as a secretary and spends her evenings fantasizing about marrying a handsome movie star (opposite).She passes a travel agency and takes a vacation to Miami, where she falls in love with a plain-looking young man who shares all her interest. She writes postcards to her friends and family about falling in love, but when she returns home, she discovers that the man she has fallen in love with in Miami is the mailman in her office. She feels brokenhearted, and her dream of marriage seems to dissolve until the mailman rushes to her side and announces his undying love for her (Beronä, 2008, p. 170).

Rather than use word balloons in Eve, Waldman utilizes picture balloons. Waldman’s use of facial expression reveals his years of experience as an animator.


William Gropper (1897-1977)

William Gropper worked as a book illustrator, painter, and cartoonist. Gropper worked as a cartoonist as a young man, contributing to The New York Herald Tribune. Gropper identified strongly with the working class, as was evident in his cartoons.

In August 1935, Gropper caricatured Emperor Hirohito of Japan in Vanity Fair, which led to the Japanese government suing the publication. Gropper refused to apologize for the cartoon. Also in 1935, the Senate House Un-American Activities Committee called on Gropper to testify, and he refused to attend the hearing.

Gropper created a series of fifty lithographs from 1953-56, collectively entitled The Cappricios. In addition to other works, this series expressed Gropper’s outrage with social injustices; The Cappricios is a reaction to McCarthyism and the birth of the Cold War.

Si Lewen  (1918-present)

Si Lewen was born in Lublin, Poland in 1918. His family moved to Berlin in 1920 to avoid anti-Semitic persecution. When Hitler came to power in 1933, Lewen fled to France with his older brother, against his parents’ wishes. Lewen’s family received a visa to travel to the US, especially unusual for Polish Jews. Lewen initially began studying art in Berlin and Grenoble, France. In 1935, Lewen trained at the National Academy of Design and Art in New York City.

In 1942, Lewen volunteered for the war and received special training at Camp Ritchie, as part of the reknowned Ritchie Boys. Lewen was sent to the front lines on a special mission: armed with a loudspeaker, his job was to try and convince Germans behind enemy lines to surrender. Lewen was challenged both mentally and physically by these events, and eventually suffered from a complete breakdown at the end of the war.

Lewen returned to the US in 1945 and resumed his art career. In 1985, he resolved to never sell another painting. Thanks to the efforts of his grandson, David Friedman, many of Lewen’s works are now freely available for viewing on the Web at Lewen’s website.

In 1957, Si Lewen created The Parade, a graphic narrative exposing the horrors of war, based on the artist’s own experiences as an American soldier witnessing the atrocities inflicted upon survivors of Buchenwald concentration camp, two days after its liberation. Albert Einstein wrote the introduction to The Parade. He commented on the ability of art to “counteract the tendencies towards war,” and suggested, nothing “can equal the psychological effect of real art—neither factual descriptions nor intellectual discussions (10).”

Lewen also produced A Journey:

…This series documents the visitor’s horror at what he sees, but goes further, as the visitor is asked to join the leaders of the camp in a macabre “dinner of death.” When he refuses, he suffers the same fate as the camp’s many residents, and the series ends with a kind of resurrection as his spirit flies up to the heavens (Michener Art Museum).

Lewen was greatly influenced by Frans Masereel and George Grosz.

Laurence Hyde (1914-1987)

Laurence Hyde moved to Canada from England in 1926, eventually setting in Toronto in 1928. Hyde corresponded with Rockwell Kent and Lynd Ward, and was also influenced by British artists Paul Nash and Eric Gill. Hyde was employed as an illustrator for numerous publications, working in pen-and-ink, as well as creating scratchboard drawings for advertisers toward the end of the 1930s. Hyde’s only wordless book is Southern Cross (1951), recently reissued by Drawn & Quarterly.

The print blocks for Southern Cross took Hyde three years to produce. The book consists of 118 wood engravings. Hyde’s story recounts the testing of atomic bombs in the South Pacific following the end of the World War Two; the evacuation by American sailors of indigenous peoples living on a Polynesian island in the region, and the consequent destruction of their way of life.

The story is based on Hyde’s indignation with the aftermath of both the Hiroshima and Nagasaki bombings in August 1945, as well as bomb testing that took place in the Bikini Atoll in 1946, once the war was ended.

In his introduction to the book, Rockwell Kent states,

“The bomb, that steel-clad dove of peace, is lowered to the ocean floor. The zero hour nears. A finger presses on the key. And to the island that was Eden, to every living creature but one child of man, to the birds of the air, to the fish of the sea, comes on blinding flash the everlasting peace of death” (31).

Interestingly, Hyde dedicated Southern Cross to the “International Red Cross Societies and to the Society of Friends (Quakers)” without any knowledge that Frans Masereel was both a pacifist and a Quaker—an insight attributed to scholar Martin S. Cohen (Beronä, 216).

In 1942, Hyde began working for the National Film Board of Canada in Ottawa, where he remained employed up until his retirement in 1972.

Contemporary Wordless Novels

Wordless novels have far from disappeared. Many cartoonists and comic artists have tried their hand at the wordless book, and some work uniquely in this medium. Wordless books are no longer rendered exclusively from printed blocks, but are now also produced using state of the art illustration and printing techniques, and Web publishing technologies. The list of artists and their work is exhaustive; among the notable are The System by Peter Kuper, Flood! and Blood Song by Eric Drooker; The Frank Book and Weathercraft by Jim Woodring; Nuphonia Must Fall by Kid Koala; and Nat Turner by Kyle Baker.

Several extensive lists of wordless books are available on the Web: Paul’s Comics Without Words Page and Stories Without Words: A Bibliography with Annotations.

Thematic elements found in the earliest examples of wordless books remain equally relevant in today’s world . Frans Masereel’s sentiments resonate just as profoundly now as they did in the past:

“…there are no ‘factions’ in my work. There is, I believe, great sincerity. It is a direct enough matter, consequently, which is not at all political. On the contrary, it is humanist…(Walker, 13).



Kurtzman and the Comics

Crumb, Terry Gilliam, Art Spiegelman, Gilbert Shelton, Denis Kitchen. These and many other artists hail Harvey Kurtzman as a seminal influence on their cartooning careers. The Art of Harvey Kurtzman: The Mad Genius of Comics (Abrams ComicArts, 2009) by Denis Kitchen and Paul Buhle demonstrates how Kurtzman transformed the comics landscape forever through his notable work on Frontline Combat, Two-Fisted Tales, Mad and Help!, among other publications.

The Art of Harvey Kurtzman is visually stunning. It provides generous samplings of Kurtzman’s roughs, original line work, and colour reproductions, including:

  • The fully penciled layouts for “Corpse on the Imjun!” story from Two-Fisted Tales no. 25 (January-February, 1952)
  • Colour reproductions of the first 29 Mad covers
  • Colour reproductions of the full “Superduperman!” feature from Mad no. 4 (April-May 1953)
  • Colour reproductions of all nine Humbug covers
  • Eight pencilled sample pages from Kurtzman’s extended graphic narrative, “Marley’s Ghost”
  • Kurtzman’s solo story, “The Grasshopper and the Ant” from Esquire (May 1960)
  • All 26 Help! covers in colour
  • A detailed close-up of Little Annie Fanny’s breasts (!), and the never-before published Little Annie Fanny “origin story”
  • Reproductions of the four vellum roughs and final copy of a “Little Annie Fanny” splash page, demonstrating the level of painstaking detail that led to Hugh Hefner’s agreeing to a $3 000 page rate

The Art of Harvey Kurtzman is divided into five chapters, each of which coincides with Kurtzman’s involvement in various projects: his early army cartoons and “Hey Look!” strips of the 1940s; his E.C. work, in particular Frontline Combat and Two-Fisted Tales; Mad; the relatively short-lived Trump, Humbug, and Help! magazines; and Playboy’s “Little Annie Fanny.”

Hey Look!

Back in the day, Kurtzman created his “Hey Look!” strips as comics filler pages for Stan Lee, who was then editing the Timely Comics line, which would evolve into Marvel. Eventually, these pages were well received by William Gaines, who would hire Kurtzman to work with E.C. Comics. During Kurtzman’s employment with Timely Comics, proofreader Adele Hasan was charged with tallying survey responses sent in by readers, indicating their most and least favourite features in the Timely line. Adele was attracted to Kurtzman, and rigged the results in Kurtzman’s favour by filling the ballot box to the brim with favourable results for her future husband. As a direct consequence, Stan Lee was adamant about finding Kurtzman more work. Adele and Harvey ended up marrying.

It’s all in the details

Kurtzman’s perfectionism is a thread running from his E.C. work all the way through to “Little Annie Fanny.” Many artists resented the amount of control that he exercised over his layouts, for which he sketched out thumbnails and roughs that were then fleshed out by other artists. The library research that Kurtzman conducted to ensure historical accuracy in his war comics ensured that their calibre elevated the comics medium to new heights for the time. Kurtzman was careful not to glamorize war. His stories stood out from the pack due to the fastidious attention to detail that he brought to his pages, and the anti-war message implicit in his work. Unfortunately, Kurtzman’s productivity suffered compared with that of other artists, since he invested so much time in amassing background information.

One especially telling example of Kurtzman’s attention to detail is shown in a 1952 advertisement for fake diamond and gold rings. The ad is a press proof in which Kurtzman has circled a huge number of tiny spots and miniscule broken lines, considered unacceptable for public consumption.

The New Satire

In the introduction to The Art of Harvey Kurtzman, celebrity Harry Shearer suggests that without Harvey Kurtzman, there would be no Saturday Night Live or Simpsons. Kurtzman paved the way for a new type of humour, one which lovingly and scathingly poked fun at its own culture simultaneously.

The overt satire that Mad enjoyed had never been seen before. In that magazine’s pages, Kurtzman and crew took on the comics, but also overtly lampooned the U.S. Senate Subcommittee Hearings on Juvenile Delinquency and McCarthy-era paranoia.

Lena the Hyena, initially made famous through Basil Wolverton’s winning the “world’s ugliest woman” competition in Al Capp’s L’il Abner strip in 1946, graced the cover of Mad #11. It was an overt jab at Life’s ubiquitous cover format.

Other covers playfully imitated typesetting and design features found in The New England Journal of Medicine, school composition books, novelty-ad pages (think: Chris Ware and the Acme Novelty Co. ads), connect-the-dots illustrations, and racetrack forms.

The May 1958 issue of Humbug featured a cover drawn by R.O. Blechman, whose cartoons also graced the inside pages of the magazine.

Make way for the underground

In many ways, Help! set the stage for the underground comix movement. Kurtzman has been called the “father-in-law” of underground comix, with some even identifying Help! as the first underground comic. Gilbert Shelton’s “Wonder Warthog” strip first appeared in Help! in May 1963. Crumb’s “Fritz the Cat” appeared in Help! January 1965. Underground cartoonists Joel Beck, Jay Lynch, and Skip Williamson, along with Crumb and Shelton, were all featured in the September 1965 issue of Help! (Crumb was in a fumetti feature).

Kurtzman sent Robert and Dana Crumb to Bulgaria for their honeymoon, on assignment. Crumb would eventually assume Terry Gilliam’s former role as editorial assistant. John Cleese, who was featured in a 1964 Help! fumetti, would eventually team up with Gilliam to found Monty Python’s Flying Circus.

In addition to introducing new cartoonists in the pages of Help!, the February 1962 issue exposed Will Eisner’s The Spirit to an audience of younger readers, largely unfamiliar with the comic, which was originally printed in the 1940s and 1950s.

Ahead of his time

Kurtzman began working on a “graphic novel” treatment of Charles Dickens’s A Christmas Carol in 1954. He expected this work to run one hundred pages in length, with as much of the original text as possible included in the book. Simon & Shuster turned Kurtzman down. Comics were still receiving a bad rap, and any respectable publisher wanted nowhere near the comics controversy. He tried with the Saturday Evening Post in 1962, also with no success. Kurtzman’s vision was ahead of its time.

Kurtzman and company

No discussion of Harvey Kurtzman is complete without also acknowledging the work of his compatriots, namely Will Elder, Wally Wood, and Jack Davis. There is an especially direct and dynamic impact in Kurtzman’s illustration. Seth and Spiegelman (2008) have commented on the “visual concision” that allowed Kurtzman to predicate and build upon the language of comics, still very much under construction at the time. Kurtzman reduced visual narrative to a sort of shorthand: a form of “codified…storytelling.”

This is especially true when examining Kurtzman’s storyboards, which he often passed onto other artists to complete. As Kurtzman began to assume more editorial control and became more consumed with comics writing, he let others finalize his projects.

Kurtzman’s most regular creative partner throughout the years was Will Elder. Elder, Kurtzman and Charles Stern formed an art studio in 1947, with Elder joining E.C. in 1951. He contributed to Frontline Combat and Two-Fisted Tales, inking the work of John Severin. His artwork began to flourish with the inception of Mad! in November 1952. Elder is known for the signature visual puns and gags that he added to Kurtzman’s layouts. When Kurtzman left Mad! in 1956, Elder followed. When “Little Annie Fanny” debuted in 1962, Elder was appointed Kurtzman’s finishing artist.  Since this strip was printed in full-process colour, the trademark busyness found in Elder’s earlier work was toned down. This ensured that the richness of these painstakingly illustrated pages was honoured in the final colour reproductions.

Wally Wood began his comics career as a letterer, eventually working in Will Eisner’s studio, inking pages of The Spirit alongside Jules Feiffer. Eventually Wood joined the E.C. line, where he contributed to Kurtzman’s war comics, as well as Mad! Later, Wood worked on many acclaimed strips, including Terry and the Pirates, Flash Gordon, Prince Valiant, and Skymasters with Jack Kirby (Garriock, 1978).

Jack Davis was equally inspired under Kurtzman’s tutelage. Davis’ first gig as a comics writer was with E.C., where he worked crime and science fiction titles, as well as Al Feldstein’s horror line, and Kurtzman’s war and western titles. He worked on Mad! also contributing to the hectic, cluttered spreads replete with sight gags. Davis also followed Kurtzman when he left Mad!, and was involved with Trump, Help! and “Little Annie Fanny” before returning to work for Mad! under Al Feldstein, who assumed the helm when Kurtzman left.

The Kurtzman Legacy

Maybe The Art of Harvey Kurtzman was written for people like me. Mad. Cracked, and National Lampoon were all part of growing up, but without any cognizance of Kurtzman’s contribution to the evolution of comics and humour magazines. For the Old Guard of comics critics, reviewers, curators and historians, this book will most certainly also be appreciated. But its legacy is most important for educating present and future generations of comics and comix aficionados about Harvey Kurtzman’s enduring influence.

What I found most interesting about this book was the in-depth context that it provided on the evolution of E.C. Comics under Kurtzman’s stewardship. For anyone interested in the history of comics during this period, The Art of Harvey Kurtzman is an important addition.

LINKS:

Inkstuds interview: Denis Kitchen on Harvey Kurtzman

REFERENCES:

“Elder, William W.” The World Encyclopedia of Comics (Ed., Maurice Horn). New York: Avon Books, 1977.

Garriock, P.R. Masters of Comic Book Art. London: Aurum Press Limited, 1978.

“Kurtzman, Harvey.” The World Encyclopedia of Comics (Ed., Maurice Horn). New York: Avon Books, 1977.

Seth and Spiegelman, Art. “Harvey Kurtzman.” Grenville, Bruce et al. (Eds.) Krazy! The Delirious World of Anime + Comics + Video Games + Art. Vancouver/Toronto: Vancouver Art Gallery and Douglas & McIntyre, 2008.

“Wood, Wallace.” The World Encyclopedia of Comics (Ed., Maurice Horn). New York: Avon Books, 1977.

Graphic Transformation: Stories to Change Your Life

Graphic Novels: Stories to Change Your Life by Paul Gravett

I first encountered comics historian Paul Gravett being interviewed for the DVD The Mindscape of Alan Moore. That led me to investigating his two compendia, Graphic Novels: Stories to Change Your Life (Aurum Press, 2005), and Manga: Sixty Years of Japanese Comics (2004, Laurence King Publishing Ltd.). Oddly, in the US the book’s byline is “Everything You Need to Know,” while in the UK it’s “Stories to Change Your Life.”  In addition to these two works, Gravett has edited numerous other books and has an extensive website that includes reviews, various media interviews with Gravett, and links to other sites. Gravett’s site is tagged extensively, making it very user friendly, with the exception of a search field. This post is concerned solely with Graphic Novels: Stories to Change Your Life.

Presentation

Happily, Graphic Novels: Stories to Change Your Life begins with the first two pages reprinting an absurdist cartoon initially published in the New York Times Magazine, authored by Chester Brown. In it, a New York Times Magazine staff member is interviewing Brown. Much to the featured talent’s indignation, the interviewer turns into a duck halfway through the interview. For a respected art form, Brown informs us, this is all too much!

Subsequently, Gravett includes a section entitled “Things to Hate About Comics,” a kind of FAQ for the absolute beginner who may challenge the medium by resorting to selected blanket statements such as “Comics are just funnybooks”; “They take no time to read”; “Comics leave nothing for the imagination”; “They’re so depressing”; etc. For each of these criticisms, a detailed response is provided, designed to dismantle the arguments.

Gravett’s Top Thirty

The third chapter in the book is called Stories to Change Your Life. Gravett catalogues a tremendous cross-section of works available in English, listing thirty selections up front that resonated strongly with him upon a first reading, and which he considers among his favourites. The list bears inclusion:

  • The Airtight Garage (Moebius)
  • Maus (Art Spiegelman)
  • The Dark Knight Returns (Frank Miller)
  • When the Wind Blows (Raymond Briggs)
  • Palomar (Gilbert Hernandez)
  • Watchmen (Alan Moore)
  • The Frank Book (Jim Woodring)
  • My Troubles with Women (Robert Crumb)
  • Cerebus (Dave Sim)
  • Scene of the Crime (Ed Brubaker, Michael Lark, Sean Philips)
  • The Nikopol Trilogy (Enki Bilal)
  • A Contract with God (Will Eisner)
  • It’s a Good Life if You Don’t Weaken (Seth)
  • American Splendor (Harvey Pekar et al)
  • Palestine (Joe Sacco)
  • From Hell (Alan Moore and Eddie Campbell)
  • Black Hole (Charles Burns)
  • Ghost World (Daniel Clowes)
  • Lost Girls (Alan Moore and Melinda Gebbie)
  • Buddha (Osama Tezuka)
  • Sin City (Frank Miller)
  • Strange Embrace (David Hine)
  • Barefoot Gen (Kejii Nakawaza)
  • Epileptic (David B.)
  • Gemma Bovery (Posy Simmonds)
  • Corto Maltese (Hugo Pratt)
  • V for Vendetta (Alan Moore and David Lloyd)
  • The Sandman (Neil Gaiman et al)
  • Locas (Jaime Hernandez)
  • Jimmy Corrigan (Chris Ware)

Since this list only spans up to the year 2004, there are other titles that could rightly be added. Gravett has accounted for the vast majority of these titles in top twenty lists appearing by year on his website. Perhaps a new version of Graphic Novels: Stories to Change Your Life will be revised in the future, or an additional volume will be created, featuring more recent works. As a primer, I think that Gravett’s selection for the most part reflects whatever canon is beginning to establish itself among graphic novel artists, writers, cartoonists, and historians. But the beauty of the book is not the extent to which the author’s selection may or may not correspond with the viewpoints of others; it is the fact that Gravett makes no qualms with his starting point being entirely his own. In so many words, Gravett is telling the reader up front, “Here are my favourites, and here’s why.”

Out of the thirty books on Gravett’s list, I have read twenty, and even if they would not all necessarily make it onto my own top thirty list, at least half would. Even for those books that I have read but would not personally recommend, I recognize their contribution to the evolution of the medium, and as such I respect Gravett’s decision to profile them.

Every one of the titles in Gravett’s top thirty is given a two-page spread. A whole architecture has been created for the presentation of these works, as well as other graphic novels that have been identified as sharing similar themes. The left-hand page of each spread includes a full size reproduction from whichever book is being featured, and the right-hand page includes four smaller pages that further illustrate the balance of text and artwork, pacing, and the themes that can be found in the work. Text columns provide context to the excerpts that have been selected from each publication, as well as imparting background information, designed to enrich the reader’s appreciation and understanding of the book.

As mentioned, for each featured work allocated two-pages in Graphic Novels: Stories to Change Your Life, additional titles are also included that share related themes and subject matter. Each of these additional works is limited to a half-page reproduction of a two-page spread from the graphic novel, enough of a sample to give a sense of the artistic flavour of the publication. Generally, a two-paragraph description accompanies each of these “supplementary” selections.

Chapters

Each chapter in Graphic Novels: Stories to Change Your Life revolves around what might broadly be described as a graphic novel genre or thematic motif.

Among the categories featured in the chapters that follow are:

  • graphic memoir/childhood stories
  • graphic memoir/life stories
  • war
  • superheroes
  • fantasy
  • horror
  • crime
  • humour
  • travel
  • erotica

The chapters begin with a one to three page text overview that provides generous historical context and anecdotes. The chapter introductions are accompanied by a list of ten additional graphic novels that may be of interest to the reader, with a description of each of these books summed up in a pithy phrase. There is plenty of evidence detailing how all of Gravett’s selections are examples of innovation and the evolution of the form.

Art can make or break a graphic novel for the reader, and Graphic Novels: Stories to Change Your Life is resplendent with examples in both black and white and colour, enough for a person to tell at a glance whether he or she finds the artwork in a selection appealing.

Navigation

One facet of the layout used in Graphic Novels: Stories to Change Your Life that confused me was the use of the same font and format in headings used to present descriptions of graphic novels featured in the top thirty two-page spreads, and to present the titles of works identified as “following in the footsteps of” the top thirty. I was unclear as to whether the headings for the latter descriptions were the books’ titles, or whether they were simply thematically inspired headings. For the top thirty listings, the books’ titles appeared in a box at the base of the first page of the spread. However, no such box was included for the works following. In addition, no reference to the publication date and the publisher was provided, making deciphering whether these were the titles of graphic novels or just thematic headings that much more difficult. Perhaps I’m being thick here; but a quick scan of the content did not allow me to decipher this conundrum quickly. And when consulting the pages listed in the Acknowledgments section, I noticed that the titles of each book did not accompany the publication information. A brief note at the beginning of the Acknowledgments indicates,

Copyright credits are listed below by their page number in each chapter. When there is more than one copyright on a single page, these are listed clockwise starting with A from the top left. Copyright holders’ names are given first as the creator(s) and/or publishers. Creators’ names are followed, where applicable, by the names of the book’s publishers. If the book has been translated into English, any additional copyright of the translation is indicated by “T.” Where there are different editions, American publishers are given first, followed by Britain (188).

That’s a lot of rules to remember while reading credits in what must be a six-point font!

Publication Information

As mentioned above, one conspicuous absence from Graphic Novels—Stories to Change Your Life is any reference to the publishers the works featured in the book, up until the Acknowledgments page. In the “Resources” section at the end of the book, Gravett instructs any reader interested in finding out who published a particular graphic novel to consult the acknowledgements. Personally, I think that noting the publisher of a book up front for a reader when referring to it is a way of adding an additional layer of understanding to the work. Perhaps the attentive reader would note that many innovative graphic novels of interest to him or her have been printed by, let’s say, Drawn & Quarterly. Publishers exercise tremendous influence over the success or failure of a graphic novel, and as such their role in the production, distribution and marketing of the book ought not be relegated to a miniscule listing at the end of the volume.

Keywords

Keywords are included at the bottom of each page of Graphic Novels: Stories to Change Your Life, “linking” each previewed selection to others containing similar and/or related themes. Though in theory I found this an interesting approach to exploring the subject matter, referencing page numbers addressing particular themes did not inspire me as a reader and consumer of the information to “surf” the book non-linearly. Interestingly, the keywords running throughout Graphic Novels: Stories to Change Your Life do not also appear in the book’s index, making them that much more difficult to search through in the event that one were to search for a particular theme after reading through all of the material. In a Web-based environment, these themes could be rendered as easily searchable tags. In a print-based format, however, which is by necessity linear (except for the boldest postmodern experiments), I believe that the inclusion of these keywords is not entirely effective.

In Summary

Gravett has read insanely widely when it comes to comics, and the inclusion of European and Asian works is most welcome. Thematically, Gravett covers a lot of ground, and especially for a less familiar reader of graphic novels, this is the greatest strength of Graphic Novels: Stories to Change Your Life. One of the main reasons that some of the books on Gravett’s list would not make it onto my own is precisely because there are genres that he includes that are not of primary interest to me—for example, crime and humour books. But for the purposes of introducing the lay reader to the wide range of forms that graphic novels can assume, this work is a masterful overview.

Multimodal and Digital Reading

The excerpts included below come from the First Monday article, “Digital reading spaces: How expert readers handle books, the Web and electronic paper” by Terje Hillesund.

I think that these quotations apply equally to “graphic novels,” graphic narrative/sequential art and Web comics,  although the article makes no reference to any of these terms–couched as it is in formal academic discourse.

Among researchers studying current changes in reading, semioticians are particularly preoccupied with the materiality of semiotic resources, along a range of media. Since the 1970s and 1980s, desktop publishing and offset printing have dominated composition and printing, making the use of photo and graphic illustrations far less complicated. As a result, today’s newspapers, magazines, textbooks and trade books are often sophisticated publications in which much of the information is given pictorially and by other visual means. Researchers such as Günter Kress (2003) and Theo van Leeuwen (2001; 2006) have described the visual grammar of multimodal texts, suggesting that multimodal reading is not primarily a continuous or discontinuous reading of verbal text, but rather composite reading in which attention jumps back and forth between illustrations and text. Researchers encounter great challenges in trying to explain how meaning is construed in the many kinds of multimodal reading that are emerging, both in print and on screen.

Multimodality, hypertext and the urge to click

Multimodality is not a new phenomenon. Illuminated manuscripts and illustrated books have a long history, as Kress and van Leeuwen (2001; 2006) point out. The use of graphs, diagrams, maps, models, drawings and photographs often increases the informational and aesthetic value of print publications. In addition, a heavily illustrated magazine or textbook offers the user several choices. The reader can look at pictures and the accompanying captions and titles and form a good idea of what the article is about. Parallel to this, the background information and explanations of the main text can be read to get the full story. Either way, due to the salience of pictures and inclinations in our perception, the eyes will jump back and forth between text and illustrations. Direct visual perceptions will complement or replace the mental images usually produced during reading. In a spatial sense, strictly verbal reading will thus be discontinuous. Multimodal reading, on the other hand, will in a temporal meaning go on uninterrupted; the reader will construe visual–verbal meaning units not reducible to any of the two modalities. However, as the use of illustrations increases, a visual logic will eventually take precedence and dominate, as is the case with many modern magazines and text books. In publications of this kind, verbal text plays an auxiliary or reciprocal role, anchoring and contextualising pictures. For readers, the meaning is derived from self–sufficient visual–verbal entities dominated by images, and the process of reading inevitably changes as the reader starts looking and flicking.

Hillesund, Terje. “Digital reading spaces: How expert readers handle books, the Web and electronic paper” First Monday [Online], Volume 15 Number 4 (11 April 2010).

Reproduced under the Creative Commons 3.0 Attribution License.

Superman Then and Now: The Story of Comics

Men of Tomorrow: Geeks, Gangsters and the Birth of the Comic Book

by Gerard Jones

For anyone who wishes to understand the genesis of the graphic novel from the early days of the comic book industry, Men of Tomorrow (Basic Books, 2004) is essential reading. This volume tells the story behind not only the creation of Superman, but also its immediate predecessor, science fiction fandom. Even more tellingly, Men of Tomorrow also describes in depth the roots and growth of comic book publishing and its closely linked cousin, the distribution business.

This blog post is an encapsulation of only some of the myriad anecdotes included in Jones’ work. The pages of Men of Tomorrow pay much further attention to the stories of Harry Donenfeld, Jerry Siegel, Joe Schuster and Jack Liebowitz—among others—compared with what has been included here. In particular, Jerry Siegel’s struggle for recognition as the creator of Superman spanned decades, with Donenfeld and Liebowitz acting as key adversaries to the acknowledgment of due title where it was deserved.

Setting the Stage

In Dave Sim’s Judenhass, the author reflects on the 60th anniversary of the liberation of Auschwitz in 2005, suggesting that

…But for geographic happenstance and the grace of God, any one of those ordinary men [in the camps] could have just as easily been:

Indeed, every one of these now-legendary comics creators assumes his moment in the narrative spotlight in Men of Tomorrow.

Jones’ tale is an incredible romp through the early years of the publishing industry in New York City. The author sets the stage in his prologue by introducing us to an aging Jerry Siegel, writer of the original Superman comics, now employed as a mail clerk and bitterly resenting how others took financial advantage of him and his creation over the years. These passages foreshadow the key players in the evolution of the comic book industry and its spinoff franchises—in particular, Jack Liebowitz, Charlie Gaines, Mort Weisinger, and Harry Donenfield.

The grand trajectory of Men of Tomorrow begins in earnest with the arrival of Itzhak Donenfield and his family to New York City from Romania in October 1893. The Donenfelds were escaping the impending threat of expulsion from the country, with Romanian Christians turning against Romanian Jews and conducting pogroms against them in their home country. Romanian Jews left Romania in the thousands during this time, the Donenfelds among them.

Many Romanian Jews settled in the Lower East Side of New York City, where Jewish immigrants from other countries had spent the last twenty years establishing a community for themselves in the area. Harry Donenfeld was five years old when his family arrived in New York. As a child, Harry took to the streets and was affiliated with numerous youth gangs.

In 1910, Yulyus Liebowitz brought his family to New York City from Kiev. His son, Yacov, was ten years old. Yacov assumed the name Jacob, which over time changed to Jack. As a child, Jack Liebowitz sold newspapers on the street. Organized crime at the time controlled whole city blocks, and to be a newsboy meant that a publisher would have cut deals with whichever mob managed the turf in question. The American News Agency was the dominant publishing outfit in New York, up until William Randolph Hearst began to make massive circulation deals with criminal organizations in attempt to take over both Chicago and New York territory. Young Jack understood that cooperation with his silent employers was the key to his survival. After high school, Liebowitz studied to become an accountant at New York University, eventually employed by the International Ladies Garment Workers Union (ILGWU).

Jack’s socialist father Yulyus (Julius) Liebowitz had demonstrated his skills as a strong organizer in Jewish Unions. Part of his responsibilities in this capacity included having information leaflets printed off and distributed, which led to his contracting Martin Press, owned by Harry Donenfeld’s older brothers Charlie, Mike, and Irving. The press was created to fill the need for Yiddish newspapers for the huge immigrant Jewish population that had settled in New York.

Initially, Harry Donenfeld chose to pursue an alternative career path as a small-time street hustler. Donenfeld was a dapper dresser and a ladies’ man. He wedded Gussie Weinstein in 1918, and opened up a business selling ladies’ fashionware in New Jersey—though affairs would continue after Donenfeld’s marriage.

“Scientifiction”

Jerome (Jerry) Siegel was born in 1914 in Cleveland, the youngest of six children. The Siegel family had moved to Cleveland from various parts of Eastern Europe at the turn of the century. Jerry’s father had established a local general store, which allowed him to comfortably support his family.

As a small and generally introverted child, Jerry Siegel found solace in the movies, especially adventure movies; the first one he ever saw was The Mark of Zorro at age six. Siegel began to draw scenes from movies he had watched, or tried to copy the styles of cartoonists whom he’d read in the local papers. His father, a former sign painter, encouraged Jerry’s art.

In high school, Siegel began to actively seek out pulp adventure magazines to fuel his imagination. Unlike many parents at the time, Jerry’s mother allowed Siegel to read the pulps: cowboy tales, detective stories, jungle adventures, and war sagas.

In August 1928, an issue of Amazing Stories was released with the cover image of a floating man with a rocket pack on his back.

More than any other magazine, Amazing Stories mobilized an entire generation of readers and writers to explore the themes of “scientifiction,” a term coined and included on the cover of the September 1928 issue. The editor of Amazing Stories, Hugo Gernsback, envisioned a utopian future based on technological advancement. His expressed goal was to share “scientific fiction,” as he originally called it, with the masses through his magazine.

Siegel would give up drawing to concentrate his energies on writing science fiction stories. He and a solid group of Gernsback fans corresponded with one another and followed developments in the pulps with obsessive fervor. Gerard Jones suggests,

Once in the subculture, the boys fine-tuned one another’s identities around the self-definition “science fiction fan—an indifference to clothes an appearance, a manic but unsentimental bonhomie in their meetings, an amused disdain for the drones who didn’t understand them. There was no word for it yet, but now we can see this as the birth of geek culture. And from it every subsequent geek culture—comics, computers, video games, collectible figurines—has either grown directly or taken much of its form (37).

Such was the birth of fandom. Siegel created and self-published Cosmic Stories at 14 years of age, acknowledged by Jones as the first science fiction fan magazine, or “fanzine.” With an initial circulation of ten, and with smudged pages and typos throughout, the ‘zine is not recalled as having garnered huge acclaim. However, Siegel recognized even at this early age that there was a profit to be made through marketing to other science fiction fans.

With the fateful murder of Siegel’s father by a small-time crook, his stories began to assume a different form—he turned to imagining stories of heroes who used their abilities to fight crime.

Donenfeld the Distributor

With the onset of the depression, Harry Donenfeld’s clothing store went into bankruptcy. He joined his brothers in Martin Press. With the Prohibition, alcohol sales went underground. Harry’s ties to the underworld from his days as a hustler now served him well—mob ties, in particular with Frank Costello, led to the delivery of alcohol to Canada on trucks sent up north to pick up mass quantities of printing paper.

Donenfeld eventually ousted two of his brothers from the business and lived the high life with lowlife—drinking, gambling, and womanizing regularly with hoods, actors, corrupt politicians and police officials. He also benefitted from printing promotional flyers for Franklin D. Roosevelt in 1928, during his campaign for governor. And lastly, Donenfeld began working with Eastern News, a magazine distribution outfit “…founded by a pair of idealistic young men with their famlies’ rag trade money, Charles Dreyfus and Paul Sampliner.” The myriad connections in Men of Tomorrow are what make this book such an engaging read. What happens next?

Through their odd assortment of periodicals he discovered another region of Twenties America, a world of fitness fanatics and nude photographers, of sex law reformers and pornographers, of contraband distributors and social visionaries, of Hugo Gernsback and Margaret Sanger. It was by walking through that door that Harry would ultimately, accidentally, make his one great contribution to American culture (48).

Donenfeld ended up smuggling contraceptives through Margaret Sanger, a radical political organizer in Greenwich Village. Sanger wished to traffic condoms, diaphragms, and douche kits to women, since all of these items were illegal to send in the mail; she was arrested more than once for trying.

Donenfeld also began printing “art books” featuring portraits of sexy naked women. These volumes were less recognizable as pornography to the censors, and managed to make their way to newsstands where they were sold under the counter. Soon, erotically charged story collections with more and more risqué illustrations and covers began to appear on the stands with Donenfeld involved in their publication as a silent player.

Eventually, Jack Liebowitz left his accounting job with the ILGWU after struggling to crunch numbers in order that mob involvement in the union could not be detected. His next job was working with Harry Donenfeld.

A Fad is Born

During the Depression, a former teacher and school principal named Charlie Gaines began to work in sales, hawking whatever he could. Eventually, he ended up working as a commission salesman for Eastern Color, promoting advertising in newspaper comics. It is said by some that Charlie Gaines was the originator of the comic book format—the year was 1934. As the story goes, Gaines realized that comics could be printed at half their original newspaper broadsheet size and stapled into a pamphlet, which could then be sold independently at newsstands. Gaines got advertisers on board, and some of the comics that were doing well in the papers were reproduced in the new style. Within several weeks of distributing Famous Funnies in department store chains at ten cents an issue, 35 000 copies had sold. Famous Funnies then hit the newsstands through the American News Company the dominant distributor in the country, and a direct competitor of Harry Donenfeld, among others.

During the 1938-1939 school year, the comic book fad took off—up, up and away. Superman had everything to do with the comics explosion, attracting a readership that was less likely to follow the funnies.

The sheer numbers of comic books consumed was a shock to most adults. Fifteen million were sold a month, and market studies found that each one was read by four or five kids. Ninety percent of fourth- and fifth-graders described themselves as “regular readers” of comic books. No books or magazines had ever come close to such numbers, and it’s doubtful that even radio or the movies could have equalled it (170).

Super Success

Superman was the first comic magazine to include only one character throughout its pages, thus introducing the idea of developing a sustained graphic narrative in comic book format.

Bill Finger was a ghost writer for Bob Kane’s Batman stories featured in Detective Comics, and was the first to investigate the motivations behind a character’s delving into a life of crime-fighting. With Bruce Wayne’s parents being murdered at gunpoint by a petty thief, Finger introduced the origin story as a staple ingredient of the superhero formula. Superman’s origin story would follow shortly thereafter.

The popularity of Superman was compounded through licensing the broadcast of The Adventures of Superman in radio starting in February 1940. Additionally, Paramount contracted Fleisher Studios to produce the Superman cartoon series, which astounded audiences with the quality of its animation. This was only the beginning:

With Superman’s fame came hundreds of thousands of dollars in licensing for toys, costumes, puzzles, Big Little Books, watches and cereal. Harry formed a separate company—Superman, Incorporated—to handle it all, with Duke Docovny in charge. Foreign sales were stupendous as Superman’s simplicity made him an easy sell to Europe and Latin America. Sales of the comic books kept climbing, Action Comics at nearly a million per issue, Superman at half as much. Advertising rates soared. Harry’s comic book business brought in $2.6 million in the fiscal year that ended in 1941, and he was still publishing pulps and printing covers and had interests in paper and ink suppliers and the presses that printed his interior pages. And with Superman to get him in the door, he was expanding rapidly in distribution (158).

All this, and Siegel and Shuster signed away their rights for $130, with no interests in future benefits from Superman profits. For National Comics, it was the beginning of an empire. Jack Liebowitz was intent on creating a sustainable business through his DC line. In 1940, he and his newly hired editor Whitney Ellsworth, a former newspaper cartoonist, established an in-house code that would dictate acceptable norms for the superhero genre. From that point onward, superheroes would never purposely kill another being. Liebowitz wanted to ensure that his new comic book line did not invoke the wrath of censors who had previously attacked Donenfeld’s “girlie pulps” and the “Spicies,” a series of sensual tales published in Spicy Adventure Stories and Spicy Detective Stories, among other titles.

You Gotta Wonder…

With the comics fad sweeping the nation, it was inevitable that adults should express opposition to the movement. In May 1940, the literary editor of The Chicago News, Sterling North, attacked superhero comics for appealing to the baser violent instincts of children. A viral media sensation grew out of North’s criticisms, with parents growing anxious that their children were being corrupted by the new craze.

Jack Liebowitz hired “accredited experts” to represent themselves as part of an “Editorial Advisory Board” to express their favourable views towards comics on press releases. The board included psychologists whose opinions suggested that superheroes were the embodiment of age-old archetypes, and were thus were a normal aspect of wish-fulfilling fantasies. For the time being, public opinion was held at bay—though with the emergence of the EC line in later years, the integrity of comics would once again be put to the test.

One of the psychologists to join the DC-All American Comics Editorial Advisory Board was William Moulton Marston, influenced by the laissez-faire sexual attitudes of 1920s bohemians. Involved in early research into the relationship between emotional stress and blood pressure, Marston was an early contributor into research that led to the creation of the lie detector. The following passage concerning Marston is too good not to quote:

His continuing interest in human emotion, persuasion, and power led him to observe a “baby party,” a weird sorority initiation at a women’s college in which new pledges dressed like babies and were tied up, poked with sticks, and wrestled into submission by other girls. His research assistant was a graduate student named Olive Byre, with whom he was also having an affair. Not long after that he revealed his affair to his wife, Elizabeth, but rather than ending either relationship, that only drew them tighter. Olive moved in with the Marstons in a ménage à trios. Eventually each woman had two children by Marston, all of whom were raised mainly by  Olive as Elizabeth supported the family with a series of academic and editorial jobs (206).

Eventually, Marston found work as resident psychologist for Family Circle magazine, at which time he was also hired to join the Editorial Advisory Board. Charlie Gaines and William Marston met through the board and got along famously. Marston felt that female representation in the comics was sorely lacking, and suggest that secretly males were “looking for an exciting, beautiful girl strong than they are” (207). Though Marston’s theories pertaining to gender and sexuality were misguided, under the pseudonym Charles Moulton, Marston would create Wonder Woman, the Amazon woman from Paradise Island.

“Wonder Woman,” Marston said, “is psychological propaganda for the new type of woman who should, I believe, rule the world.” His core belief, his explanation of the world’s ills (and perhaps his secret to happy polygamy), was that hatred and violence could be eliminated only by the surrender of male power to female. He gave Wonder Woman two main weapons. First, a pair of bullet-deflecting bracelets (based on the “Arab protective bracelets” worn by Olive Byrne). But there was more to them than prophylaxis—they were manacles as well, worn by the Amazon “to remind them of what happens to a girl when she lets a man conquer her. The Amazons once surrendered to the charm of some handsome Greeks [who] put them in chains of the Hitler type, beat them, and made them work in the fields.” The second weapon was a magic lasso that compelled whomever it ensnared to submit to her will. Marston intended it as a symbol of the real power off women, what he called “Love Allure.” “Normal men retain their childish longing for a woman to mother them,” he said. “At adolescence a new desire is added. They want a girl to allure them. When you put these two together, you have the typical male yearning that Wonder Woman satisfies…the subconscious, elaborately disguised desire of males to be mastered by a woman who loves them” (209).

Who’da thunk it? Wonder Woman abounded with scenes of bondage. Marston’s response to criticism?

Women are exciting for this one reason—it is the secret of women’s allure—women enjoy submission, being bound. This I bring out in the Paradise Island sequences where the girls beg for chains and enjoy wearing them. And that, he said, was “the only truly great contribution of my Wonder Woman strip to moral education of the young. The only hope for peace is to teach people who are full of pep and unbound force to enjoy being bound….Only when the control of self by others is more pleasant than the unbound assertion of the self in human relationships can we hope for a stable, human society” (210).

Sales skyrocketed, with 90 percent of buyers being preteen and teenage boys.

Artists Abound

In 1941 in New York City, so many comic books were being printed that it was a challenge for printers to maintain a steady supply of paper for the presses. Print jobs were scheduled around the clock, with some comics selling more than one million copies per issue. Artists were lined up in studios, often two to a drawing board in an assembly line production model. In “The Whirlwind,” Chapter 9 of Men of Tomorrow, some outstanding anecdotes are recounted of artists working at the time.

Among those involved in the comics trade was Will Eisner, who had intended to be a cartoonist, but who ended up running what amounted to comics studio sweatshop. Dissatisfied with the calibre of the work he was overseeing, Eisner accepted a job offer to work at Quality comics, where he was permitted to retain ownership over his stories and characters, a rarity at the time.

Some cartoonists would later take to establishing themselves on a strip for which the publisher owned the rights, then leaving and creating another for which copyright belonged to the artist. Hal Foster was initially recognized for his work on Tarzan, only to move on to creating Prince Valiant and calling it his own. Roy Crane gained notoriety working on Wash Tubbs, and then created Buz Sawyer, for which he own copyright. Alex Raymond did the same with Rip Kirby, having been well received for his work on Flash Gordon. And finally, Milton Caniff had become popular through his work on Terry and the Pirates and then produced Steve Canyon. But in the early 1940s, these practices were generally unheard of, with Will Eisner being among the first to assert his creative rights over a character.

In June 1940, Eisner’s weekly insert The Spirit hit the newsstands. Eisner brought a filmic element to his work, and The Spirit appealed to young an old, unlike the simplistic comics aimed uniquely at the grade four and five year old boy niche market.

Jack Cole had worked in Eisner’s studio, and had also created Plastic Man as a feature in Police Comics. Plastic Man was unlike anything comics had seen before, what with his over-the-top abilities combined with a humorous approach to fighting crime. Soon The Spirit and Plastic Man were both appearing in Police Comics, and were building momentum that would lead comics into uncharted territory.

Like Cole, Jack Kurtzburg, later known to the comics world as Jack Kirby, also passed through Eisner’s studio. Kirby was first hired in the Fleischer animation studio, where he crossed paths with Bob Kahn, later known as Bob Kane of Batman fame. In 1940, Kirby began his lengthy sojourn with Marvel Comics, beginning with the creation of Captain America in collaboration with Joe Simon, with a print run of one million by the second issue. Artists and writers were flocking to other publishers who were paying more.

Consequently, a nineteen year old Stanley Lieber was hired to edit and write. Stan Lee was more interested in writing fiction or becoming a journalist at the time, but took the job because it was handed to him.

Men of Tomorrow is indispensable for the connections that it makes between the various players not only involved in the comics publishing industry, but also the artists and writers intimately involved in comics production.

New Material

1942 saw the birth of a new kind of comic. The tired poses of the superhero boom were waning, with Wonder Woman being the last blockbuster of the Golden Age. With the end of World War II, the public imagination no longer relied on the myth of the superhero to sustain hope in the face of the archetypal Evil Adversary.

Enter Archie Andrews. Archie was introduced as a strip in the back of Pep comics, which included a superhero named the Shield. Within two years, MLJ Comics, the publisher of Pep, changed its name to Archie Comics. Teen comics became commonplace, including Katy Keene, Nellie the Nurse, Millie the Model and Miss America for young women, and Blackhawk, Airboy, and Boy Commandos for the young men. Feel-good comics inspired by animated cartoons were taking centre stage with the kids. Donald Duck, Mickey Mouse, Bugs Bunny and Woody Woodpecker all starred in their own comics. Heroic movie personas such as Tarzan and Roy Rogers also got their own titles.

The Horror…

By the end of the decade, there were about forty publishers selling three hundred titles—50 million comics a month. One study found that over half the readers were twenty or older, that adult readers were female, and that white-collar workers read the most comics of all. The comic book looked as though it might become a mainstream American medium (237).

But wholesome comics were not the only one on the stands. Crime comics based on true stories (Crime Does Not Pay), hot romance stories Young Romance) and grotesque horror comics were also making their presence known. Crime comics were pushing the envelope on how graphic their pages could get, all the while drawing in millions of readers, and simultaneously inspiring wrath and indignation among parents.

Frederick Wertham was a psychiatrist working with delinquent youth in Harlem at the time. Comics, Wertham argued, were inciting youth to commit crimes inspired by the gritty tales found between their pages.

“I began to notice,” [Wertham] said, “that every delinquent child I treated was a reader of these so-called ‘comic books.’” As Wertham’s critics have pointed out, since 90 percent of American children in the 1940s reported reading comics regularly and since those who didn’t were more likely to be from more educated homes than the psychiatric patients at a free clinic, the coincidence of comic book reading and delinquent behavior was inevitable (273).

Wertham built momentum through first holding a public talk in 1948 on “The Psychopathology of Comic Books.” He then had an article published in The Saturday Review, as well as an interview in Collier’s. Both overtly attacked the moral corruption that comics were said to be causing in youth. Newsweek and Time jumped on the bandwagon. Churches boycotted comics retailers, over fifty cities legislated bills to impede the sale of comics, and comics burnings were conducted in public.

In response, many comics publishers banded together to create the Association of Comic Magazine Publishers (ACMP) and extolled to the public the virtues their self-imposed comics code, based on the original developed by Jack Liebowitz—though Liebowitz chose with withdraw his association with the ACMP, since his vision all along had been to brand DC through the use of its code, and not through association with latecomers who had appropriated his vision as a convenient exercise in public affairs.

The Senate Judiciary Committee’s Subcommittee on Juvenile Delinquency appointed Wertham a psychiatric advisor in 1953. In 1950, Estes Kefauver was the chairman of the Senate Special Committee on Organized Crime in Interstate Commerce. He had humiliated crime boss Frank Costello on public television by cornering him on questions concerning Costello’s income tax claims. Kefauver was now in attendance at the Subcommittee on Juvenile Delinquency.

History might have unfolded differently, were it not for one impudent publisher of immoral and unsavoury comic books, Bill Gaines. Son of Charlie Gaines, Bill had inherited the business from his father and turned it around through rebelling against his father’s pure and innocent Picture Stories from the Bible, among other titles. While every other publisher of unsavoury comics knew to stay as far away from the committee hearings a possible, Bill Gaines requested to testify; he had something to prove.

Gaines’ publishing house had exploded in popularity not just because of its horror comics (Haunt of Fear, Vault of Horror, Tales from the Crypt, Weird Science, Weird Fantasy, and Crime SuspenStories), but also due to the recent acclaim that he’d received for Mad, which elevated satire to a level never before seen in comics, laughing especially at its own medium. Harvey Kurtzman led the pack, with Will Elder, Wally Wood and Jack Davis all joining him. Many underground cartoonists and comix artists and writers attribute Mad as the early inspiration for their work, including Robert Crumb.

Wertham and Kefauver made a laughing stock of Gaines during the hearings. In Men of Tomorrow, Gerard Jones takes the time to portray Wertham in terms of his early influences both as a forensic psychiatrist, and as an admirer of the work of Theodor Adorno. Adorno was a member of the Frankfurt School, a group of Marxist philosophers who critiqued the mass indoctrination of society through the influences of the culture industry. Wertham meant for the best, but his cause was misguided.

Wertham’s book Seduction of the Innocent, on the corrupting influence of comics, in conjunction with Gaines’ foolish testimony, sent many comics publishers into a downward spiral.

Comics had a stink about them like never before. They’d always been junk reading. Now they were depraved junk reading. A new flurry of comics-controlling legislation was introduced in cities and states across America, citizens groups pressured retailers to return comics unsold, and wholesalers stopped ordering them. To save themselves, comics publishers knew they had to institute and enforce a strict self-censorship code that could win back the approval of civic groups. That meant comics could show even less than TV, and every one of them would have to be aimed at kids (278).

Recognition

In 1965, Mario Puzo wrote the novel The Godfather in an attempt to get out of debt. He did more than that, with his book rocketing him to notoriety. When Puzo’s name appeared in the credits for Francis Ford Coppola’s film version of The Godfather, the industry paid attention.

Soon Puzo was hired to write the first two drafts of a Superman movie to the tune of $250 000 dollars. Although the script would be further rewritten, rumours abounded that Superman would be a blockbuster. Jerry Siegel had spent the last ten years pursuing legal action against DC for not having rightly compensated the man of tomorrow’s creators. With the movie being released shortly, Warner Communications expressed an interest in clearing the air of any wrongdoing to avoid negative press. Months passed, and Warner had not taken steps to follow up on their word.

Variety magazine published an article about how three million dollars had passed hands between National Periodicals and Warner Studies to create the Superman movie, which led to Jerry Siegel releasing his first press release on the injustices conducted against him in September 1975.

It took time before the momentum built, but eventually Jerry Siegel received the coverage he deserved, in part thanks to Jerry Robinson, president of the National Cartoonists Society, mobilizing the society’s members to apply pressure to Warner and National Periodicals for compensation. Finally, a resolution was reached: $ 20 000 dollars a year to Siegel and Shuster for the rest of their lives, with proper attribution as creators of Superman on all future publications.

Superman: The Movie opened the door for a new entertainment genre that would last long into the 21st century: the comic book movie. Comics had become mainstream once and for all.

Here are Jones’ final words on the subject:

Jerry and his fellow geeks just wanted to see their fantasies out in the world and make a living without having to work a real job. But they distilled the passions of children and outsiders to such pure, glowing symbols that they can be passed from generation to generation without dimming. They are constantly remade and reshaped, but they always find their way to the same hidden yearnings.

These men were pulled in childhood from an ancient world and plunged into the life stream of America in its most joyous, brutal, corrupt, and boundless years…In the collision of desire and possibility, they made a new reality. In the strange alchemy of their long pasts and the indefinable present of a mongrel nation, they glimpsed and created a future (340).

Women and the Comics

In Hank Luttrell’s review of Men of Tomorrow, he rightly points to the absence of any mention of women’s role in comic book creation. I’ve not read any of her books, but in an Inkstuds interview with Trina Robbins, Robbins mentions the importance of women artists especially during the war, when many men artists were drafted into the military.

Additional reading:

For an intriguing glimpse into history, transcripts of the Senate hearings on juvenile delinquency have been reprinted in Maurice Horn’s World Encyclopedia of Comics:

U.S. Congress. Senate. 1954. Juvenile Delinquency (Comic Books): Hearings before the Senate Subcommittee on Juvenile Delinquency (Comics Books.” In World Encyclopedia of Comics, ed. Maurice Horn, 861-902. New York: Chelsea House.


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